I just wrote a post about incorporating the Kinect SDK in a WPF Model-View-ViewModel (MVVM) application: Now that the official Kinect SDK is out I've been looking for good patterns when incorporating it into Windows 7 applications. The Model-View-ViewModel (e.g. MVVM) pattern is my pattern of choice for WPF applications...
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Tag Archives: wpf
WPF 3D Camera Manipulation with Kinect
Just blogged over at kindohm.com: "I've created an implementation of a Kinect NUI Trackball which can be used for manipulating a camera around WPF 3D scenes. This "HandsTrackball" is adapted from the Trackball class included in the source code for WPF 3DTools. The original Trackball class allows you to use the...
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Texture Coordinates and Visuals on 3D surfaces
One of the capabilities that WPF provides is the ability to render 2D visual elements on 3D surface. For example, you can place panels, text blocks, images, or even videos on the surface of a thin box or “screen” (think video carousel), or even on a sphere or cylinder if...
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Avtex Kinect Content Display: Technical Approach
At Avtex we’ve developed a Windows 7 application that allows guests to interact and engage with our company in our front lobby as well as at events such as trade shows. The application utilizes the XBox 360 Kinect sensor bar and allows guests to control the application using their own...
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Uses of 3D in WPF
3D modeling is one of the most exciting parts of Windows Presentation Foundation but there is a lot of uncertainty about how it will be used in real applications. 3D is a very powerful tool at the disposal of WPF developers, but 3D by itself cannot address all of an...
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